Built for real events
Huntly started from a simple frustration: every scavenger hunt tool on the market either required a mobile app download — instantly killing participation — or was priced for enterprise budgets that small teams and individual organizers couldn't justify.
We built Huntly to be fully web-based from day one. Players scan a QR code and they're in. No app store, no account creation, no friction. Organisers get a clean dashboard to build, run, and track their event — and they can be up and running in under 10 minutes.
We're focused on the events that matter to real people: corporate team-building days, university orientation weeks, conference ice-breakers, and city walking tours. If you're running a live event and want to make it more engaging, Huntly is for you.
Fast to set up
Ten minutes from account creation to a live game. No onboarding calls, no lengthy setup flows.
No installs, ever
The "no app download" constraint isn't a feature we added later — it's the founding principle.
Honest pricing
Every price is on the website. No enterprise tiers with hidden fees, no "contact sales" walls.
Questions? Feedback?
We read every message. Whether you have a feature request, a bug report, or need help setting up your first event — reach out.